Here, immediately head up. After the conversation, go through either of the two doorways next to the statues, under the stairs. In addition, he likes to use magic attacks, despite his poor magic attack, which gives you another advantage. Going up to the bridge reveals heavy security; it's never a good idea to bulrush your way into a castle. The party goes into the castle to speak with Doel, beginning Albert's personal mission. To the left is a Bravery Amulet. It might be to your benefit to train Haschel to the second Dragoon Level as well. After the dialogue, climb up the webbing and leave the Dragon's Nest. Go up into the Chamber of the Sun. The party discusses what to do next and point to a town called Donau. For instance, Dart's sixth addition, Moon Strike, gains 20 total SP on every level, but its Dam% rises from 200% on Level 1 to 350% on Level 5. Exit to the left. Now go up and into the next shop (a jewelry store). The next morning, leave the mayor's house and go to the right. Visiting Kaffi gives you a chance to hand in your Stardust to Martel, who can give you a Physical Ring and Amulet now. I recommend saving your most powerful attacks for later. The right arm dispenses a fairly powerful magic attack that hits every party member. Fighting the Caterpillar is not incredibly difficult. Dart has the most Additions at seven, and Kongol the fewest at three. However, against some enemies with high Magic Defenses or Dark-type enemies, Astral Drain will not serve you very well as a healing spell. Leave this area and go to the path on the left. Legend Of Dragoon Works 99% on ePSXe !! Go into the corner for a Healing Potion and go over the bridge. Boss: Syuveil (Wind) If you have Blossom Storm, wait to use it until the Jiango is awake because it won't do you much good when he's not even attacking. Head back to Bale, but first head left for a Flash Hall. Calamities are such things as poison, fear, dispiriting, etc. He usually has the highest Dragoon level, as well as normal level, in the entire group. Also, you can use it to block counterattacks during Additions in battle. The first chest contains an Attack Ball. There is only a certain chance you will receive these items. Backstory: Lavitz Slambert is a knight in the service of King Albert of Basil. Syuveil is essentially a carbon copy of Albert, so use his stats to guide you through this battle. Leave the castle and town. Desperate times call for desperate measures. After that, you can save at the inn if you'd like, but I recommend not staying there to heal up because you'll get yourself a free night later, and I'm always looking for ways to save money because I am notoriously stingy. Enter the Moon, where it looks like it's a straight shot to the core Until something strange happens. I know from experience how frustrating it is to lose this battle and have to sneak through all those guards again. Down here is a place where garbage is collected. Unlike with the Windigo, the party member does not take damage while inside Melbu, but they do remain unplayable. The desk on the left is where you enter the competition. Go back to your boat and leave. The next room to the left has nothing of import. If you followed my Battle Prep outline above, you can use this strategy for Dragoons: If any of your characters stay in Dragoon form longer than one turn, the Grand Jewel uses the Dragon Block staff to diminish all Dragon and Dragoon powers. Here the party speaks to the Wingly Ancestor, who grants them access to the Forbidden Land. Follow the path until you come to a room where the exit is blocked by seven magical bars. When you return to Dart, head west to the Forest. For the others, try to boost defenses or HP with various Accessories. Lavitz uses lots of additions, including Flower Storm. After the battle, you are free to get the three chests. Battle Prep: Upcoming is not a boss battle, but it may still be helpful to equip some of your characters with Stun Guards or Magic Ego Bell. Their importance grows with the game, and with their difficulty. Some of Zackwell's attacks are fairly powerful, so be careful. Go to the right, and press X when next to the purple thing in the wall. Go back and down the other path. Your play style may be different, but unless you didn't take any time to train up your characters, you'll probably spend most of your time going on the offensive. This represents his SP. Continue and press X when prompted to jump down. This chest has a combination lock that consists of three randomized numbers. After this battle, a mysterious woman shows up and saves Dart's life by unlocking a hidden power within him. For your party members with Talismans, give them Additions that gain large amounts of SP (like Burning Rush or Crush Dance). You go in at full health and use your heavy Additions, maybe some Dragoon magic, trying to whittle down the enemy's health. Continue up the path to the save point. Now Dart, a young warrior, is on a quest to find the demon that killed his parents. Go to the left. Go back into the hotel and check the barrels under the stairs for a (2) Stardust. Many important story line events occur in towns. Go to the left again to find the exit to this cell block. This chest contains a Material Shield, and not grabbing that now means you can never get it again. Here you can equip Armor, change Additions, replace characters, and use Items. To the upper right is access to the mayor's house; go there when you're done with the shops. You will know when you are about to have one if the arrow above Dart turns red. You do automatically and reappear in the entrance hall. Five years later he set out in search of her, but instead found Dart and his companions. There is no "Recommended Party" for this battle for a couple reasons. Now go all the way back to the doorway you went past before. If you do use magic, use your more powerful ones, because weaker magic attacks will not be worth the turn or MP. Continue forward in the teleporter. Whether you take the second path or not, it is recommended that you go back and heal before moving on, as well as going through another Battle Prep. Head right. Now go into the last room. Continue forward. Check the back for a (1) Stardust. Just choose the item and the character/enemy you would like to use it on. Clinics heal the entire party of Calamities, such as Poison and Fear. You will notice that Lavitz must be in your party for this mission. The party rescues Lynn and sets out to find the stolen Dragoon Spirit. Now leave the Shrine and go through the Dragon's Nest toward Lohan. He has a really poor magic defense, so some precaution is needed against more magical enemies. Being stunned does not persist past the end of battle. Choose which slot you want to save in, then press X. Use the first rock, then the second. Fortunately, just before Gehrich gives in to his wounds, he informs the party that Princess Emille is a fake and the real one is hidden in the Twin Castle. Now, to get the numbers, you can do one of two things. Sometimes, if there is a character with really low speed (ex. On top of that, the attacks are chosen randomly, meaning you could get hit with his most powerful attack three times in a row. Do not equip Miranda with the Detonate Arrow, as this will hinder you rather than help you. Training Tip: Here is your recovery point. Having him guard is a useful tactic. It is one of the best games I have ever played. When the test is over, head to the left. This is usually very battle-specific for me, as well as character-specific. And that means Additions. Speaking to the new little creature at the bottom reveals that the teleporter connection to the Death City Mayfil has been disconnected. Each round, the balls will move one step closer to the party, and after three rounds, they explode, causing a decent amount of damage. When I first found out that I had the assignment for this game, I almost passed out. Inside the actual nest of the dragon, take a nice gulp of that water by pressing X to heal your party. From the start, save if you wish. Do so, and continue to move down until you find a chest containing a Healing Potion. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Make sure everyone has plenty of HP, as Frahma has some vicious attacks that can just destroy your party. From the room where you fought Regole, take the teleporter and then the north path to get na Active Ring. Use Miranda to deal magic damage, which will be very useful in this battle. As you move through the Moon, each character in your party will have to face a thing of their past and conquer it before moving on. Fuel to light the elevator switch in the Black Castle, A letter from Lynn before he went to pursue bandits, A pass for the Valley of Corrupted Gravity. Dragoon Spirit from Shirley. Go up and to the right to get a Panic Guard. Meru makes an excellent defensive player for this battle because of her Blue Sea DS Armor negating the Water-type damage. He has few actual attacks that deal a lot of damage, and if you've been training a lot up to this point he is very easy to kill. Feel free to talk to them anyway, if you so desire. Go around the statue and up, placing the three Stones into the slots. Boost magic defenses as much as you can for this battle, and consider giving Meru either a Dragon Helm or Physical Ring. Follow the path, going down the ladder to get an Active Ring and go back to the main room. As it has no charging time, this should be your first target. Follow them on up (to the right is a chest containing a Meteor Fall) and into the next area. I love hearing from you! Go up the beam of light. In addition, try not to save Kubila for last, because when he dies and the battle ends, he will kill one of your characters, keeping them from gaining all that experience. Legend of Dragoon - All Stardust Locations: Chapter 3/Disc 3, rinimt, 04:36, PT4M36S, 6.32 MB, 186, 4, 0, 2023-03-22 04:30:15, 2023-04-15 13:24:47, Find the Words to Your Favorite Songs, tv.droidgamers.com . Climb up the ladder and press X next to the bookcase. Taking her advice leads to a mock battle where she teaches how to gain SP, transform, and attack. After the conversation, grab the chests (200 gold and 100 gold), and then check the sparkle to get a key. For example, if you only have 250 SP, and you change into a Dragoon, you will only stay a Dragoon for two turns, and you will lose the extra 50 SP. The chest near the Stardust contains 100G. This is the woman to whom you will give your Stardust. Fester invites the party in and tells them of a connection between the Moon That Never Sets and the Black Monster. You should now have 48. His battle prowess is almost exactly smack-dab in the middle of everyone else. If you happen to have one, a Legend Casque would go a long way for him in this battle. After the Magic Shield, Shana's effectiveness would have been almost negligible except for healing magic.). The Guard option can help immensely in any battle. The lowest character had that stat labeled as "Very Low," and the highest at "Very High." Try to avoid the Spinning Heads and make your way to each pink circle. Be careful with Shana in this battle as well, because her low defense and HP make for some difficult times. Kanzas is a much bigger problem than the other ancient Dragoons. By the way, his final attack is brutal. Here is a dock with a boat at it. Eventually, Fruegel uses a Power Up, which exacerbates this problem. The bottom left-hand corner contains the stats of the character: The five columns signify (1) which stat is being discussed, (2) the level of stat given only through the skill of the character's body (most of which rise with level), (3) how much the equipment that the character is wearing affects the stat, (4) the total of columns two and three, and (5) the percentage of increase in the respective stats when turned into a Dragoon. $11.39. Backstory: Kongol is a Giganto, a race of extremely tall, big, and almost brutish people. Each time you press X, 2% is added to the total damage percentage, starting at 100%. Note: I picked Haschel for this battle mostly because he is Thunder-based. When his back is turned, you can hurt him. Boss: Dark Doel, Light Sword, Shadow Blade (Lightning) The intent of this walkthrough is to be as complete as possible. For this guide I asked myself what I would want in a guide so that I could have one stop for my every need, and this is what I came up with. After the Magic Shield, Shana's effectiveness would have been almost negligible except for healing magic.). Go to the ship. Every entrance to this room (except the one you came in) is blocked by guards. Platforms: PlayStation, PlayStation 4, PlayStation 5 Developer: SCEI Publisher: Sony Computer Entertainment NA: June 11, 2000 EU: Go north. If the attacks from the Caterpillar don't cure it, after it turns into the Pupa, you will have plenty of time to wait the four rounds or so it takes. Regole can be taken out relatively fast if you use some Fire-based attacks, like Dart's Final Burst. The third attack of note is a Can't Combat instant-kill move. The strategy is simple: when your character is low on health, use a healing item to heal them. However, also be wary with her because Dark-based attacks (common here) will deal double damage. This is a time to explore backstories and develop each character a little more. When you get across, grab the necessary chest containing a Red Stone. Perhaps even consider a Darkness Stone. Entering Donau triggers some conversation and an interesting Lloyd confrontation. Go further down into the glacier. Using Star Children on these bandits will be a glorious sight to see. Go into the doorway to the left (not the inn). The one saving grace that comes with this powerful enemy is that he tends to attack your characters with attacks that share the same element base as the character he is attacking (when using single-enemy attacks). Get on the rock and go up for a Knight Helm. He agrees to team up with Dart to escape the prison together. Here Shirley greets you briefly. There is no specific element that will be of use here, however. For tips on how to complete Additions, see here. First, it is important to note that if you remain in Dragoon form for too long in this phase, Melbu will use a technique like the Dragon Block Staff, making them useless and putting you in danger for as long as you're in Dragoon form. Go to the next screen, where the man who sold you the water bottle in Chapter 1 is waiting with what he calls a "Shining Miracle Stone." Here you'll find a Burn Out. If you followed my Battle Prep outline described in the walkthrough, you can use this strategy for Dragoons: Caterpillar. However, unlike most enemies, this is not balanced by incredibly low physical abilities. Training Tip: The guards to the north of this area always respawn after either a minor battle or healing over to the right. Take the stream to the top. Make sure Dart has his Heat Blade and a Dragon Helm equipped. Head out and this time go get the chest with a Charm Potion in it and continue into the next area. I used Dart, Haschel, and Albert. If you have Blossom Storm, wait to use it until the Jiango is awake because it won't do you much good when he's not even attacking. Once you hop off, go in the door and all the way to the back of the room. There are 11 Stardust in Chapter 3: Fate & Soul. Shops: Weapons, Items Leave by the south door and go to the palace. The Virage's left arm uses Can't Combat attacks, which can only be prevented with a Talisman or by destroying the arm. As you gain SP, your character's Dragoon level will level up, all the way to level five. Entering the room with the Dragon Block Staff starts a difficult battle. She's very strong magically but extremely weak against physical attacks. On the earlier levels, you have enough attempts to waste a couple to see which digits are included. Where item magic attacks usually depend on how many times you can press X repeatedly to raise the damage percentage, Dragoon magic has set damage percentages. At the beginning of the battle, Dart uses the Dragon Block Staff, weakening both the Divine Dragon and all Dragoons. Haschel keeps him in line. The games featured on this site are copyright the companies who made them and the webmaster is in no way affiliated with these companies or games. Repeat this process as many times as you need, going first to the (1) Legislative Center, then the (2) Law Factory, and finally the (3) Law Launcher. Rushing through is okay, and sometimes I think having that challenge is character-building for you as a gamer. Move forward, grabbing the chest with a Gravity Grabber along the way. Using the recommended party means that there is almost no point to any magical Attack Items you may wish to throw. Battle Prep: You have before you another fairly magical battle. Small items scattered across Endiness, luckily only in the very places you'll visit, have the power to grant any wish if they are all gathered together. He is the commander from the very beginning of the game, who was ordered to capture Shana. Go left. Since Faust has the potential to deal so much damage, especially considering how many times per round that he attacks, be sure you always have a way to heal your party. Using healing spells like Moon Light and Rainbow Breath is also very handy in a battle, especially if you're lacking in Healing Items. Continue on the path to the next screen. Now take the left hand path. It's all a matter of what situation you're in. In addition to this effect, all attacks against him until his next turn do half damage, and he is impervious to Calamities. This final battle is nothing to scoff at. The chart has the name of the Addition, the Number of strikes in each Addition, the Damage percentage, the current level of the Addition, and the number of completed Additions until leveling it up. Choosing Item pulls up a list of all the battle Items you have: healing, attack, or other. This combination should deal some decent damage. "List" just shows you a list of all items you have. If you're going at them one by one instead of mass genocide with Miranda, start with Selebus, and then move on to finish Kubila as quickly as possible. Follow her. First, Faust's magic defense is so high that bringing in high MAT characters like Miranda or Meru is basically pointless except that they have a high magic defense. Head down the stairs. Lavitz's Wing Blaster will do some damage, but (in my opinion) is not worth pursuing because of his low Magic Attack. If you throw magic attacks, be sure to use your character with the highest Magic Attack (in the recommended party, Rose) to do so. Continue forward, and jump into the "vital stream" to go toward the top of the Tree. After you defeat the Caterpillar, it goes through a transformation to become the Pupa. In this scenario, it might also be useful to take a Water-type character, because she takes less damage from Water-based attacks. If you have this item equipped to one of your characters (hopefully a level 5 Dragoon), begin the battle by using their Dragoon transformation (not the Special, though). If not, go through the doorway to the left. After you've done that, I recommend you save, and then take the teleporter to Mayfil. Stolen by Lenus. The Moon is a very different place. Battle Prep: Pretend that you are about to fight Dart himself. Also, be sure to boost magic defenses for this battle. Or are you the kind of person who moves quickly and hits as often as possible, even if it doesn't do as much damage as slow, calculated moves? Use her as a supportive character in this battle. It will be useful later. Even Miranda is worth using when equipped with these. However, with those powerful (and numerous) magic attacks, you will need to watch his health as well as Dart's. The treasures are as follows: After this fight and the ensuing cinemas, you'll have a bit of interesting conversation and you will gain the Dragon Buster sword. Meru, if you have her, will be at a disadvantage because of this. The Legend of Dragoon iso for Playstation (PSX/PS1) and play The Legend of Dragoon on your devices windows pc , mac ,ios and android! One of the Bardel brothers tries to kill Dart, and they move on. You should see a screen kind of like this: Upon completion of your Addition - let's say in this case the one above, Double Slash - the number under "Next LV" will go up one. Because of the nature of training, the difficulties listed in the boss battles are relative and may not be accurate when compared to your own experience. He can help, but after he's done with his shopping spree. Prepare accordingly (boost Magic Defenses, etc.). After the conversation, Dart and Librarian Ute go upstairs to see the artifacts from Neet. Otherwise, head back out and have Coolon take you back to Zenebatos. We recommend simple attacks. Then take the teleporter to go back to the entrance of Flanvel Tower. From here, follow these steps: Go through the next room and then follow the next sequence: Use the teleporter to get to the next area, where the party reunites with a familiar soul. The RPG Place is copyright Lassarina Aoibhell, 1998-2012. Jump into the sandfall at your left to get a Moon Serenade. Get off the lift and then go in the door. I am the god who purifies the world! This is the first time this is a real issue in this game. Doel has few attacks, and none of them are very powerful. Go over the bridge to get an Active Ring. Dragoons are things of legend. Afterwards, move on to the next room and continue across. Albert's Rose Storm will be very useful in this battle, especially since the Super Virage has some very powerful physical attacks; watch out for Miranda's health. However, it's also nice to have your higher-damage Additions relatively high level when you go into a boss battle, which means you might need to work with them some in minor battles first. Each ball does a certain amount of damage, and they're thrown randomly. Battle Prep: Choose the characters for this battle that you will be using in the next boss battle (see Grand Jewel info below; Miranda and Albert recommended) so that they will get the most experience. As always, now is a wise time to save as well. When an enemy counterattacks, the screen flashes red and the X button to the right changes to a O button. The party jumps down the rope. This means that all the Grand Jewel's already powerful attacks to do much more damage, and all your Dragoon attacks are effectively useless. Lenus has some incredibly powerful magic attacks, and likes to use Dark Mists and Black Rains. Press X to get out of sight, and then Dart jumps into the wagon to enter the prison undetected. This gives an extra 6,000 XP to each character, as well as fleshing out the characters just a bit more before the end. Revised most of the written content. When you're ready, head north to leave town. After this battle, Dart and Lavitz run back to the main part of town to defend against a Giganto. The guards must both be facing away from you for you to get back into the castle proper. Battle Prep: Boost Miranda's defense, or alternatively her magic attack, using various Accessories. 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