Select Ghost Town in your Journal, and head to The Afterlife. At the end of this conversation, make sure to select that you'll help with Takemura's reconnaissance during the timed dialogue. I downloaded a massive 10.3 GB update after that which has solved the problem. By clicking Submit you are agreeing to the Terms of Use. Johnny will appear also - speaking about the plan. If you used the van to pose as an employee, you will be able to access the facility via a side door that is only manned by a single guard, who can easily be distracted by quickhacking the camera above him. I would really appreciate the feedback also - contact me here: Install the virus into the float's computer terminal. I've tried: -resetting the game. Don't let him strong-arm you into anything. Install the virus in the float computer, and then leave. As such, it's now very enjoyable to play. Complete Rivers arc and he passes this weapon to you at the top of the water tower. Once here, you'll see a camera above you, to the right. Down on the Street is the 15th main story mission in Cyberpunk 2077 (CP77). Take them all out, and use the terminal in this room to disable surveillance. he is talking with the 2 cops, but as soon as he walks over to the railing the game flat-line's every time. Climb ontop and make your way far over, then turn right. Will There Be a Full Cyberpunk Edgerunners Game? Here are all those unique weapons and how you get them. The best route to go through here would be the side entrance's warehouse door, as the main door is guarded by a robot which is particularly hard to beat. Crouch walk to the pile of pallets past the security booth, and then hop onto the blue barrels, then the gas tank, then the adjacent rooftop. You need to scan devices and objects in the industrial park below you in order to conduct recon for the mission ahead. A soldier will also be on the left of him, too. Crafted with the Edgerunner Artisan perk, you can grab the spec from the gang leader in 'Suspected Organized Crime Activity in Northside.'. Cyberpunk 2077 Gimme Danger Quest Guide To start the quest, you'll need to meet Takemura in an upper . Next to the offerings table in side job 'Heroes.'. If dropping the settings fixes it then add back settings till it crashes so you know what setting caused it. After 24 hours, he calls back to V and arranges a meeting at the street market to discuss further action. Doing this not only gives you a preview of the area that youll need to infiltrate next, but it also allows you to form a bond with Takemura, which affects future dialogue with him. Before entering Arasaka Industrial Park, you can scan the facility and plan how to enter inside. As a Corpo, if you convince the guard that you work in the warehouse, he will let you in and the rest of personnel won't bat an eye on you. - Cyberpunk 2077 Gimme Danger Steal The Truck Quest shows you how to steal the truck as part of Gimme Danger Optional Quest, hack the float in Arasaka Industrial Park, in Takemura Gimme. Once you've made your way inside the warehouse with the information you need, read the shard called, "Arasaka Industrial Park: Infiltration" to obtain the details you need to hijack the parade float. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about Is Lucy in Cyberpunk 2077? Contents 1 Walkthrough 2 Journal Entry 3 Objectives 4 Gallery 5 Trivia Walkthrough Journal Entry Our crazed ronin shows no signs of slowing his roll. Here's a Gimme Danger quest guide for Cyberpunk 2077 if you're in need of some pointers. We barely get intel from Wakako about the parade and Takemura's already hatching some hairbrained scheme in Japantown. However, each one has a special name, look, and property that makes it different from others of its type. Go into the elevator and to the Roof. If you are a Corpo, you canscan the sentry to the left of the park and obtain information that you can then use to make him let you inside without any conflict. Prototype Shingen: Mark V - How To Get & Stats Prototype Shingen: Mark V - Stats Range Type Weapon Category Ranged SMG Rarity DPS Legendary 139.2 Weapon Type Smart This is a walkthrough for Gimme Danger, a Main Quest in Cyberpunk 2077. Takemura needed some time to think about the parade in Japantown. Hell give you an infected shard that youll need to use in order to infect the network in the camera control room. Valve Corporation. Find an open container trapped with a mine the SMG. All other copyrights and trademarks are the property of their respective owners.Its licensors have not otherwise endorsed this site and are not responsible for the operation of or content on this site.Cyberpunk 2077 - Official Page. Footbridge is heavily guarded so use other ways to enter. Get into the truck by hijacking and you'll drive straight into the compound. for affiliating these articles with their brand. Play It Safe Deals electrical and chemical damage, with a small chance to poison. You can sneak through it and come out right next to the door of the warehouse. This walkthrough will guide you through all objectives, paths, dialogues, choices and endings of the Down on the Street Main Job. Loot the blueprint from the leader in 'Suspected Organized Crime Activity in Japantown' and craft with the Edgerunner Artisan Perk. You can get it from Grayson in side job 'Chippin In.'. Answer however you wish. Gimme Danger is the 16th main story mission in Cyberpunk 2077 (CP77). Read this Cyberpunk 2077 guide to learn more about Prototype Shingen: Mark V, including how to get Prototype Shingen: Mark V (Location), iconic weapon information! Go back outside and head towards the many cargo units to the left of the compound here. Read on to learn all the available choices in Gimme Danger, how to get the best possible result, tips and strategies for the Quest, and all available rewards. If you have a high body attribute, you can simply force the main door open - otherwise climb up on top of the roof above it and remove a panel from the wall, which reveals a tunnel you can go through to arrive at the same room. Once you go in there, simply park near the containers. Reloads fast and fires two rounds at a time. Has a high burn and stun chance, an extra mod slot, and faster reloads. Scale the containers and ledges here to reach the roof and exit. The conversation will continue, and night will fall. im pretty sure im just going to wreck everything at this point with all the legendary gear i have. Grab the spec from the leaders corpse. Today, I found out that I can kill pretty much all of the Arasaka guards inside the compound while scouting the area with Takemura on the scaffolds. After completing Playing for Time you will now have unlocked the option to begin your next Main Job, Down On The Street, which sees V meeting with Takemura at the . Let's do it this way (I actually just vaulted over first time - this is new for me :D). Hack the computer inside - which is highlighted by a quest marker - and make your way back the way you came. z o.o. Using the Convincing the Guard to Let You In is the best because it doesn't require sneaking and allows you to wander the area without resistance. You'll follow Takemura back to the elevator, and down to the ground. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. Once youve parked the van in the red parking space shown above, you can climb up above it using the wooden palettes shown at the bottom of the image. You can ask her for further details now or later, but . You pick it up at the start of the Machine . Sit down and order something. . The quest will then end! Loot from Franks body in the 'War Pigs' side job. It can be found outside in the back area, but it is guarded by a detonating mine. Takemura is waiting for you at a market, but it's not on ground level. Once inside, you can park the van immediately to the right, next to the guard house or anywhere else that you wont be seen exiting it. This gun uses eurodollars instead of bullets. I was doing the Gimme Danger mission and about to enter the warehouse. All trademarks are property of their respective owners in the US and other countries. Scanning at least four clues will mark the objective as complete, but there are two clues in particular that you should definitely focus on: Once you've finished scouting the area, leave the rooftop with Takemura. Power. TheGamer received compensation from GOG Sp. Yet, they're also more difficult to obtain, as they're very missable. After 'The Space In Between,' one of the main jobs, you can find this in the basement of Lizzies Bar. Follow the path to the security building and sneak past or eliminate every sentry you run into. Head inside and take out the guard on the chair. he is talking with the 2 cops, but as soon as he walks over to the railing the game flat-line's every time. After he throws his food down in disgust, hell state that he needs to do reconnaissance for the mission. During the parade in the main mission 'Play it Safe,' you can find this weapon on your way to the second sniper behind a closed door. Speak to him after he goes over the plan fully. This door will lead you to a walkway thats being patrolled by one guard. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. If you let him do reconnaissance alone, youll miss out on a lot of dialogue, and youll need to wait a day before you can continue the quest. Take down Buck in the 'Beat on the Bratt' side job and bet against the weapon. -creating a new save file, restarting the game and . Quest Information: Our crazed ronin shows no signs of slowing his roll. District There are a lot of enemies in this area, so try to stay hidden as much as possible to avoid them. Judy gives you this after her arc ends or if you decide to romance her. Go to the building to the left to take out another soldier. However, you can further your enjoyment by equipping some unique weapons. To start this quest, you'll need to finish Down on the Street and wait 24 in-game hours for Takemura to call you. Main Job It's really easy to just sneak around to the float and take them out as you go along, so do this. It's guarded by a remote mine - but shouldn't prove too difficult to find. Check Out The Prototype Shingen: Mark V Here. Talkin' 'bout a Revolution is a side job in Cyberpunk 2077. Fires four rounds per shot with increased damage and rate of fire. i have over 80+ hours in the game now doing every side quest and anything but the main story because its broken. During the main job 'The Space In Between,' you can loot this from Fingers bedroom. Gimme Danger is a main job in Cyberpunk 2077. Climb them to reach another room - exit through the door. Craft it with the Edgerunner Artisan Perk. Completing Main Jobs (Main Quests) in Cyberpunk 2077 progresses the story forward. Takemura will go over the plan once again while the two of you sit down to eat an apparently bad meal. Fires lots of pellets with a chance to inflict bleeding. Travel to your objective to meet with Takemura. Needs to be crafted with the Edgerunner Artisan Perk. Fires an extra round per shot. Chat to Takemura and decide whether you want to accompany him to scout the Arasaka facility, or leave him to do it on his own. Take on the shooting competition from 6th Street in the side job 'Stadium Love' and win. Takemura will update you with an escape route, which will be marked as a trajectory on your minimap - it's a much quicker route than the one you probably took to get in here in the first place. Related: Digital Goodies, In-Game Rewards, And The Best Place To Buy Cyberpunk 2077 (Sponsored). If youre successful, youll be able to drive right into the compound without sneaking around or fighting your way in. This section of IGN's Cyberpunk 2077 guide details everything you need to know about the Prototype: Shingen Mark V. This iconic Smart SMG can be found during the Gimme Danger main mission . So, with the completion of Down on the Street, you'll automatically get given a quest for Gimme Danger! Enter the security building from the ground floor. Cyberpunk 2077 Gimme Danger Guide - All Infiltration Options, Best Approach You'll start Gimme Danger as soon as Takemura rings you 24 hours after finishing Down on the Street. Cyberpunk 2077 recent reviews have reached 90%. Best Starting Attributes & Attribute Points Guide, Side Quests (Side Jobs) List - Locations & How To Unlock, All Main Jobs (Main Story) Walkthrough Guide. Nue. This knife is rewarded for completing the side job 'Big in Japan.'. It also deals chemical and has a chance to poison. NOTE: There is an Iconic Weapon - Shingen Mk V hidden inside an Arasaka truck inside this compound. All rights reserved. An AV will come down, so be quick. They should walk forward just enough for you to be able to sneak in behind them. If you scan the van to the right of the complex, you can rob it and use it to pose as an Arasaka employee, allowing you to enter the facility without any issues. Arasaka You'll learn that it's guarded, perhaps not the best option. CD PROJEKT, Cyberpunk, Cyberpunk 2077 are registered trademarks of CD PROJEKT S.A. 2018 CD PROJEKT S.A. All rights reserved. Take him out, and be aware of the soldier that's through the doors behind you - and another one that walks past the glass on the left of this room. He'll stop in front of a billboard - speak with him about the snipers that will overlook the parade. its bugged. Once you reach the bottom, to the left is a door that leads into the maintenance tunnel. If you're struggling to infiltrate the Arasaka facility in Cyberpunk 2077's Gimme Danger quest, check out our guide. Improved critical chance and headshot damage. Deals electrical damage and applies electrical resistance to V. Loot this blade from the room where Maiko meets with the Tyger Claws in the 'Pisces' Judy side job. Youll need at least six points in Body to hijack it by pulling the driver out. You can question Takemura about his past now, and learn where he came from, etc. There are no shards to be found in this job. Gimme Danger Mission may glitch where Takemura will not move and you can't talk to him. He'll be on a walkway overlooking the market. Once you get it, you'll be able to enter the compound from its side entrance (you will be instructed by the guards if you enter the wrong gate). Next Currently doing "Gimme Danger" and I did a great job hacking, sneaking, and neck-snapping my way across the warehouse shipping yard. Quest 'Gimme Danger' Crash Bug When playing through the story everything is fine until this quest 'Gimme Danger' a story quest. that might be it. Drop all your settings to the lowest and disable anything that can be disabled, be sure to try a couple times and toggle slow HDD mode just in case. Fine, let's parley, but you already know where I stand. If youre looking for more Cyberpunk 2077 pointers, be sure to check out our guide wiki for the game. For the ones that are available in the different versions of the final mission, refer to our Cyberpunk 2077 endings guide. This video will give you a Solution to fix. I took him out with a single quickhack, but otherwise, wait for him to leave. Down on the Street Walkthrough. Regardless of what you choose to do with the guard, be sure to disable the two security cameras above the walkway so that you dont get spotted. Down on the Street Scan the large antennas at the back, Takemura could use these as a diversion. Inside Maiko's office in the main job 'Automatic Love.' Skippy. Location(s) Body mods that enhance your jumps can also help here. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Resident Evil 4 Clockwork Castellan Locations. *Offensive, insulting or inappropriate use of forum may lead to ban/restriction. Loot the blueprint from the gang leader in the 'Suspected Organised Crime Activity in West Wind Estate.'. Cyberpunk Gimme Danger can't interact with Takemura bug is a glitch that can happen during the main mission, and it makes Takemura spawn in the wrong location, so you can't interact with him. 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