Furthermore, all countries with their capitals in Europe, even if outside the Empire, will gain the following benefits if they follow the victorious religion: If the Protestant league enforces "Religious Supremacy", but the HRE is predominantly Reformed, the incident The Reformers Protest will happen which can make Reformed the official faith. It cost 10 prestige per province. The Holy Roman Empire interface is a small shield (with a picture of an imperial eagle) on the bottom of the screen (only visible as long as the HRE exists). I'm not exactly sure what the number is but I think ur nation has to have a +150 opinion of them. Once passed, if a new vassal is engaged in war, as the vassal overlord the emperor will take control, but be aware that this includes wars with belligerents both outside and inside the Empire, which may mean that instead of becoming overlord of a HRE province the player declare war on it, even if it agreed to the reform. 1 Countries starting with a personal union in 1444. It seems to compare the threat level and relative strength of one particular nation that it feels threatened by, which need to be greater than 300-(2*(HRE Imperial Authority)) for threat level (maximum 400) and less than (HRE Imperial Authority)/2 for relative strength (as a percentage). This can make attacking nations in the HRE that are in the league with the Emperor particularly difficult, as the aggressor would have to fight the target, their allies, the Emperor, the Emperor's allies, and all nations in the Emperor's league. The Protestant League is headed by the first protestant country which joins, thereafter the leader is determined based on a military score determined by the nations maximum manpower, force limit, and tactics. The country gains 300 Diplomatic power. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. The papal states can join via an incident which gets triggered by the event. Friedrich III von Habsburg of Austria starts the game, in 1444, as Emperor. Start as a non-Christian country, or convert to a non-Christian religion. For too long we have suffered under the tyrant heel of the nobility. Hungary should be in a personal union with you, not a vassal. If the religious leagues are not triggered in the HRE before 1625 or if the leagues form, but the war is not declared for 30 years, the event The Diet of $CAPITAL_CITY$ can happen for the emperor and declare Catholicism the official faith of the empire. First, they become the HRE Emperor (Christian and 3 elector votes). Note that the cores the emperor gets on imperial territory of non-members will not include those that left as a result of the previous reform, since that reform already removed all of their provinces from the empire. Historically, Emperor Charles VI, who had no male heirs, issued it in 1713 to provide for the succession of his daughter Maria Theresa, which nonetheless led to a succession war in 1740 (the War of the Austrian Succession). (2) be in the opposing league and Any european nation may join either league, regardless of religion, including states outside the Empire, and even if they have a truce with the Emperor. Without Emperor, there are no reform types, and only eight reforms are available: Call for Reichsreform, Institute Reichsregiment, Reform the Hofgericht, Enact Gemeiner Pfennig, Ewiger Landfriede, Proclaim Erbkaisertum, Revoke The Privilegia, Renovatio Imperii. In return, they get a special government type (breaking any pre-existing Royal Marriages with no penalty), and the Emperor is always called into war if a Free City is attacked, even if the attacker is in the Empire and has a valid Casus Belli. The country is valid to be asked, if they fullfill the "Adding provinces to the HRE" conditions (see below). Once this happens, other rulers (of any religion) whose capitals are in Europe can align with whichever side best suits their own interests. If no war is started against the Emperor (by 1625) by the opposing religious league leader then it will take more 30+5 years to dissolve, assuming that the following conditions are also met, namely that no Elector can be Dismantling the HRE will grant +100 prestige to the war leader, and remove the HRE interface altogether. Well at diplo tech level 22 you can make your own HRE as an clinte state. Neighbors of the Order, which are part of the HRE, might feel threatened by this choice. A Free City loses its status under any of these conditions: Unlawful territories are provinces that are a part of the HRE, but are owned by a Christian country that does not have a core on them. Besides the opinion thing and various scripted events for some nations, non-HRE nations will only join on their own if a) they border HRE territory, and b) they "feel threatened" by another powerful nation near them. Europa Universalis 4 is one of the most rewarding games you can play. HRE territory owned by non-members is shown with yellow diagonal lines in the Imperial map view. How does it feel to be strapped into a walking nuke reactor at 6 a.m.? Video games, movies, TV shows, cartoons, anime, toys, comics, and so much more. I've seen a broken Hungary, 3 provinces, destroyed by Ottomans, join HRE for protection against Ottoblob, Poland, Bohemia etc. Questions, Paradox The easiest is catholic Ottoman. ago I'm playing a Lotharingia game right now, and none of my vassals have joined the HRE despite me being emperor and all of them bordering the Empire. It certainly looks daunting from the outside because it requires you to balance diplomacy, combat, and the instincts of a true world leader. By default the player opposes them. Wanted to play as Austria and make a mega-HRE. 2 Forming a personal union. FandomSpot is neither affiliated with nor endorsed by any brands or trademarks on this site unless explicitly stated. This has a very, very negative impact on relations with former HRE members who left when the player revoked the privilegia - they get a special "Unified the Empire" -100 relation penalty with the emperor. Importantly each capital of the Emperor and enemy Electors must be controlled by you, so if an ally sieges even one capital down without transferring occupation to you the HRE cannot be dismantled. They do only in a rare circumstances that they think only emperor can save them from external threat or their capital moved on a HRE province. Reject the Request of the Teutonic Order. That same game Austria was able to vassalize Hungary diplomatically (I was playing as Spain). Common reforms, shown in the top row of the HRE interface, can be passed regardless of whether centralization or decentralization reforms have been selected, and must be passed in order to choose one of the two. [5] Once the Emperor has more than 50 imperial authority and half of the members' support and the Emperor is at peace the next reform may be passed. The Emperor receives a call to arms when outside powers declare war on a prince of the empire, or members declare war on each other without a casus belli. This will likely cause non-HRE vassals to become disloyal, as total military strength will increase greatly. After 1550, if the Counter-Reformation has begun, one of the Electors (that is not a subject nation) has become Protestant, Reformed, Anglican, or Hussite, and the Empire hasn't been reformed to the point of becoming hereditary, then the religious leagues can be formed by the event The Evangelical Union. So in theory you could get a nation into the empire with 200 Dev max. Austria also has access to the most number of modifiers to diplomatic reputation. Be aware that regions do not correlate to continents 100% - e.g. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. (And Why Join One), How To Join The Blades of the Darkmoon Covenant (DS3). and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! The second is to be assigned by the emperor. Electors may vote for non-members of the HRE too. Very importantly, reforms cannot be enacted while the HRE is in a state of religious war (i.e. The Emperor needs at least 50 Authority to pass a reform and the consensus of at least half of the members of the Empire. If an elector loses their privilege or ceases to exist, the Emperor will appoint another HRE member to replace them. Information, Frequently Asked I don't understand, why you would say the Ottomans are not a good choice for world conquest. This action is not available unless the HRE has an official religion and the elector is considered heretic. It just says there that i can choose a side.. Westphalian peace allows me to become emperor then? Advice? Blood and Iron. 2 After the Reformation begins, Protestant rulers can start a League opposed to Catholic control of the Empire. Or, as you mention, you can do the "annex and release" routine. It gives Imperial Authority and a nation that will vote for the HRE reforms. Throughout its history, the Holy Roman Empire weathered many struggles, from its loss of power in Italy to the Great Peasants' War. These can be multiple wars. This is a diplomatic action which allows the Emperor to force his/her state religion on other nations within the empire that follow heretical denominations. And no, personal unions and vassals won't join the HRE. We will accept the Teutonic Order to join without any conditions. Become the Emperor of the Holy Roman Empire as Spain. The AI will always grant the status of Free City to the maximum of 12, as long as there are 12 eligible nations. Valve Corporation. Members are considered 'Princely states' and their heads are 'Princes'. If the Emperor defeats the Protestant League, the status quo (Catholics only) is preserved. Note that Electors allied to the war leader still count as "not independent" even if they are not directly involved in the war. Before the reform, each vassal's liberty desire reflects the combined strength of all vassals, in or out the HRE. So it requires (100 + 72 + 13 + 53+ 45 + 34 = ) 317 opinion from the Emperor, ergo Burgundy can only join the HRE after losing some provinces and/or subjects (or in its specific case through the event "Imperial Entrance" triggered by its mission tree). Since you cant go over 200 development, some diplomatic actions wont be accessible to you, especially the Great Power actions. Its Francien vassal Nevers has 27 development; its Germanic personal unions Brabant, Holland and Flanders have 53, 45 and 34 development respectively. After the reform, an HRE vassal's liberty desire no longer take into account his strength or those of the other vassals. Hungary's membership would damage the Empire. Emperors will no longer gain or lose imperial authority for princes converting after the Peace of Westphalia is signed, also the monthly imperial authority loss for heretic princes is halved. Summon the diet!' Pokmon Masters EX: Complete Beginners Guide + Tips, Epic Seven: Complete Beginners Guide (Tips + What To Do First), Best 90s Hair CC for The Sims 4 (Guys + Girls), The elector is independent and youre the overlord of another elector, Improve relations with the Emperor and request admission to the HRE. Co-belligerents, however, will not call their Imperial allies against an Imperial foe. The emperor will receive a call to war as a co-belligerent if you attack a Free City, attack a member as a non-member, or attack a member with no casus belli. Also should the North Italian region not be entirely in the HRE by 1490 the Italian states will leave through the "Shadow Kingdom" event. Friendly status or being allied gives +10, relations give up to +20 and each point of diplomatic reputation give +3. Due to the previous reform Proclaim Erbkaisertum, the vassal relationships gained as a result of this decision do not count towards diplomatic upkeep. Interactive corporate website, per imperial prince(not free city or elector) after the imperial reform . If that war results in the Peace of Westphalia event, any Christian nation including Orthodox and Coptics can become the emperor. Notes and strategies for specific reforms, Emperor being called in wars against HRE members, Emperor demanding back non-cored HRE provinces, /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt, this number is calculated as IMPERIAL_AUTHORITY_FROM_PRINCES / HRE_PRINCE_AUTHORITY_THRESHOLD. The HRE emperor may request the owner of unlawful territory to return the province to an HRE member that has a Core on it (note this may not be its original owner). Reformed, Anglican, Hussite). This can weaken both the incumbent Emperor and the Empire as whole. This is a toggle command, it enables and disables the display of timing related data on your screen. Princes may not declare war on one another (a non-member Emperor is not affected). I hadn't thought about this - but I think this means that without AoW you cannot be HR Emperor as anything non-Catholic. Each province over three the prince owns reduces the likelihood they will be an elector. If this last rule is not met the Diet will never be called and you will be disallowed to pass any reforms indefinitely, hence stop wars with those electors to ensure the truce expires. Otherwise one would still be paralyzed into not being able to pass reforms even 120 years later and deep into the Age of Absolutism. Subject princes do not use diplomatic relation slots. If the player were to conquer that land before Burgundy it would be considered unlawful. ", If the Elector is allied to the war leader against the Emperor, it is "not independent. Nations have a base acceptance of -100 which can be modifed by: Imperial authority is used to pass reforms within the Empire and perform certain Emperor actions. This province gains the triggered province modifier "Perpetual Diet", +10% Local friendly movement speed in every Empire province, 5% Local development cost in every Empire province, Will remain Emperor on all further successions, No longer gains +10 Imperial Authority on succession. As either the Papal States or the Emperor, have the Papal States as an Elector while the HRE is officially Catholic. Centralization and decentralization reforms, meanwhile, are mutually exclusive, unlocked after passing the reform Perpetual Diet, and either unite the HRE into a unified state or empower individual princes. 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