All games included in the pack works perfectly. The Legend of Zelda: Ocarina of Time Randomizer, The Legend of Zelda: Ocarina of Time (Debug ROM). There is little audio stuttering but it seems to be working fine. 1.0? As que hice esto: despus de desempaquetar el WAD, edit el save con el editor hexadecimal (HxD) y despus guard los cambios y borr el backup (5.app.bak) y despus desempaqu el 5.app editado con U8 Tool para cambiar el save_banner.tpl y luego lo empaqu y volv a empacar el WAD. System crashes after Mario head intro, missing voice over sound. Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. Title screen works 100% but ingame stages has major glitches, including leftover text trails and in-displayable area. Glitchy characters, backgrounds and text when in game. To make this work, open the Mario Party rom on a Hex editor and change the game's title ID (CLBE) to the Mario Party 2 title ID (NMWE). Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. The original game has a special mapper by Williams Entertainment, which the Wii emulator does not support. Click in 'New' and use the mouse to take it. I don't know what the problem is and how to get 1.0 to work. Super Mario 64/F-Zero X/Donkey Kong 64 USA. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports. Black screen on boot. Only works as expected when injected with this 3-in-1 patch in order for fix the severely corrupted graphics. RedNAND-ready inject made using. Anything that crashes on real N64 hardware will crash but otherwise stable. Menus are bugged and it crashes in gameplay with audio on a black screen. It glitches out on other injectors. Another example: if to inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes). A better ini would probably do the trick. Tried various bases, same result. Howewer, if the rom file extension is '.smd' or '.mgd', then use this tool to convert the ROM into '.bin': http://www.romhacking.net/utilities/383/. Ball graphics are glitched, but you can distinguish the balls. Will have weird stuttering/graphical glitches without the ini file. Updated notes: System crashes when exiting the PAINT section of the Board Shop, game is still playable if you dont enter the PAINT section, although game will be difficult to complete. Nintendo 64 VC emulation is too poor on the Wii, so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen, and only you have a 15% . Blank screen without sound on returning to game from Wii Menu. White screen and system freezes after pressing start at the 3D Mario head screen, tested on Loadiine GX2. The Wii N64 Channels 'Sin and Punishment (E)' and 'Ogre Battle 64: Person of Lordly Caliber (E)' are set up to run in PAL60, rather than PAL50. For a better experience, please enable JavaScript in your browser before proceeding. Get your WAD to inject. Do note you need to have the title installed on the vWii for the WiiWare Injects to work, google is your friend for that scenario. Minor graphic glitches, but playable, tested on Loadiine GX2. When you dive deep in the water the screen goes all blue and you cant see anything. the game works perfectly except any book you have if you try to read any page other than the first page the game will freeze sadly. For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. Works perfectly, but game crashes when choose "Reset" on HOME Menu. All of the Wii TG-16 (CD) / PCE (CD) Channels released in PAL region are set up to run in PAL60, rather than PAL50. Name - Add the name obviously, and if it's a game that has several releases like 1.0, 1.1 and 1.2, add it as well. (NOTE: Some WADs, such as Zelda: Ocarina of Time, have non-modifiable saves, so if you try to modify a save of an original Zelda Ocarina WAD, when you see it in your Wii, there are no letters. For example, if you want to inject 'Pilotwings 64' into 'Sin & Punishment', then type the words 'Pilotwings 64' into the 'Replace with' (WITHOUT quotes) box. Licensed to Nintendo Logo, then black screen. Click in the 'Title' tab, and delete the translations. Take a snapshot of your game. Siren Shiro! It is compatible with NES, SNES, N64, GBA and NDS games. Woody and various other characters have been replaced with characters from Woody Woodpecker series (, The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4", The multi-tap must be connected to 'Port 1', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1", If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country="us". Are you sure this is correct?' Automatically Downloads Artwork! Loads ok, but too glitchy during races to play. Choro Q 64 II - Hacha Mecha Grand Prix Race. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports. The SEGA logo tiles are jumbled up when you "reset" the game. Congrats on the release! Boots to black screen, however you need to wait for about 20 seconds for the game to load. Intro loads, system freezes when A button is pressed at the snowblind logo, if "RamSize = 0x400000" is used, still black screen after pressing A but able to exit game without system freezing. Some cut-scenes start shaking up and down. Loadiine GX2. Tried several base roms, same issue. Save the snapshot in a folder with the name of the game. The 4 in 1 Super CD includes the following games: Bomberman can be accessed by pressing the following buttons in order in the Wii Remote: 1 button (II button in TurboGrafx-16 CD System). Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp". 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1). Can see objects through the boxes and walls. Focused on streamlining the testing of different ROM combinations, configuration INI file and Wii U VC . Runs with high pitched audio, but otherwise the game is playable. Sound and graphics largely work, but mega vitamins do not display while in motion, rendering the game essentially unplayable. The original game uses special-programmed graphics for the scenarios and characters, which the Wii emulator does not support. The background music (mainly the instruments) don't sound correct. The game freezes Wii U after selecting the 1st option in menu. Cut-scenes are fixed, but the HUD (life bar) still jumps up and down when your character moves, but the game is playable. Story Mode letters doesn't show, but letters in game shows. Other than that, it's very playable. Use Snipping Tool to do it. whenever it tries to load a map it crashes, making the game IMPOSSIBLE to play. Game works fine however you will not be able to see the tetris pieces fall, you will eventually see it when it falls to the bottom of the screen, unplayable. Hangs at Iguana Entertainment screen but music still plays. Bottom Screen Part will get out a little bit and cutscenes have some lag. Vandalism will be undone and get you blocked from the Wiki. You can inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file. Black screen on boot. The Legend of Banjo-Kazooie - Jiggies of Time. - Contextual help and two languages, English and Spanish. works with ini, works almost always full speed with very ocasional fps drops, to see the botton part of the subtitltes go to the settings screen and mess with screen scale abit will still be cut on the botton but you can read all the subtitles if you change that setting. Injector Numbers by Schoryz. Minor glitches at konami logo, invisible map, no high-res option on JAP version, you can save without memory card in JAP version. window shown, select 'Yes' or 'OK', Now copy and paste the WAD in the 'WADpack_WADunpack' folder. Intro graphics are messed up, however in game graphics are ok with some graphic glitches on the top of the screen and some random in game graphic glitces, kind of playable, tested on Loadiine GX2. Very minor lags and glitches during gameplay, but works perfectly. Howewer, if Europe, the game switches to 'Puzzle Bobble'. Works perfectly, censored version with green blood. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. Before injecting, the N64 game MUST be 'byteswapped'. Space Manbow (J) and Metal Gear (J) are made for play both MSX (MSX1) and MSX2 games. The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file. Sound works but video is not displayable. Works with very minor graphical glitches. Since this game is optimized to run in PAL50, running the game in NTSC will result in a black screen, although the HOME button can be pressed and still trigger the HOME Menu. Black screen after pressing start on the title screen. Anyone is free to edit this list without an account. IMPORTANT NOTE: Nintendo 64 VC emulation is too poor on the Wii, so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen, and only you have a 15% chance of your injection works (often with issues). JavaScript is disabled. There is audio stuttering however seems to be working fine. Copy the Nintendo 64 ROM and paste in the AutoInjectuWAD folder. After the Stage 1 screen, the screen stays on a black screen. After selecting your team to play, game feezes. Missing some gfx layers on the main menu selection screen, colour of subtitle text looks darker than normal but still readable, very playable. Would you know how to fix the textures? Major graphical glitches and random crashing. For this guide we will be using WUP Installable which can be installed to Wii U with WUP Installer GX. Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. Select the WAD file you want to inject in 'Pick Wad'. Tested on Loadiine GX2, has gfx issues, screen has small black outline squares like. I've been having problems with other injectors and only ver 1.2 works. Check if the original save title is highlighted before modifying it by your own save title. Once you get the hang of it, it is super easy, like 10 - 15 min per injection (tops). Same audio issues as DK64, uses point-sampling for audio. Game Runs OK but has no sound , to fix the weapons seeing glitch use useViewportZScale = 1 on the ini but still no sound.. Boots to black screen, system hangs, tried several base roms, tested varios settings in the config ini file, same result. Tried various VC bases and various ini settings, same problem. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on. save-data-copy-tool: Copy save data between gamecard and digital versions of games, CaVE Database Manager - A SNES, NES, N64, Genesis Switch Online modding App, Sigpatches for Atmosphere (Hekate, fss0, fusee & package3). Boots into black screen, can exit game, tested on Loadiine GX2. Works almost perfectly but gex model is glitchy and you cant see parts of it but otherwise perfect. Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country="us". This game is an SM64 mod by Kaze Emanuar made to replicate Cappy's abilities from the upcoming, Super Mario Star Road (Rom hack by SKELUX). Since you added aspect ratio modification, it would be awesome if there was an easy way to also incorporate rom patch files to take advantage of widescreen patches. If there are premade images on our server for the Inject then you will be offered to download them. In Zelda: Majora's Mask, rom compressed with 'romc'. [QUOTE = "SaulFabre, post: 9225733, member: 479192"] Hola [USER = 496980] @ Zorg1996 [/ USER], ya estuve investigando y tuve el mismo error. Moving the cursor quickly or too much on character selection can freeze the Wii U. Intro and up until the game starts, the gfx is kind of messed up, however game play is fine with some missing gfx, like battery meter, game has no sound, however still somewhat playable. Boots to startup logo, system freezes, tested on Loadiine GX2. IPS file MUST be applied in a "Balloon Fight (JU) [! Characteristics. Compatibility is shit outside of official released wad games. Testing your games with only one ROM file of the game can cause false failed or broken injections. Wii VC mode handles VC WAD titles while Native mode handles ROM files directly. seems to work great on fzero x. 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